![]() (The last two chapters consist of "Challenge" stages of higher difficulty instead of introducing new mechanics) 5 special tiles will be introduced throughout the course of the game.Each chapter beyond the first introduces a new mechanic, or "special tile" that changes up how the tiles affects one another. ![]() Causality currently has a total of 240 stages, split into 8 chapters.Each stage has the tiles arranged in various shapes instead of a sqaure grid as per Lights Out.The following states what differs Causality from Lights Out In Causality, the base gameplay of toggling "grids" (or "tiles" in Causality) is the same, while the objective has changed to "toggle all the tiles into the same color". The objective is to toggle all the grids into the "unlit" state. Pressing a grid would toggle its light state on or off and at the same time toggle the adjacent grids' light state. ![]() For the uninformed, in the original game, given a board, usually a 5x5 grid, some grids are lighted up while others are unlit. ![]() "Causality - Classic Puzzle Game Reimagined" is a modern remake of the classic puzzle game, "Lights Out". ![]()
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